How to Play
-
The aim of the game is to make words, across and down, in a 4 by
4 grid.
-
You play in the left hand grid and the computer plays in the right hand
grid.
-
Letters appear one at a time in the box at the bottom of the game, beside
the "Next" button.
(See Letter Selection Rules for details of how Letterbox
selects its letters.)
-
Click in any vacant cell of the left hand grid to place the letter
there.
-
Press the Next button to get the next letter.
-
You score 3 points for a four-letter word and 1 point for a three-letter
word. See Scoring for more details.
-
When the grid is filled up, the game is over.
-
When a game is finished, press the Next button to clear the grids and start
a new game.
-
When you first place a letter, it is shown in red, and you can move it
to a different cell by clicking there. When you press the Next button,
the current letter is locked in and a new letter is displayed.
-
Press the "Reset" button at any stage to abandon the current game and start
a new one.
-
The scoreboard keeps a running score for the current session.
Click the "Clear" button to set the scores back to zero.
-
Your computer opponent has two skill levels. Click the "Computer skill boost"
box to switch to the higher skill level. The panel around the computer's grid
is darker while it is playing at the higher level. Click the box again to
change back to the standard level.
- If you change the computer skill level, it is not
fully effective until the next game starts. You can press the "Reset" button
to start a new game immediately.
- A warning message is displayed before you use the last available letter of a
particular type - either the last possible occurrence of a given letter or the last
permissible vowel.
- You can get a list of all the 4-letter words you could conceivably make in any row
or column. Just press the hint button
at the
start of the row or column you want to know about. The only restriction is that there must
be at least one letter already placed in the row or column. The list of words takes account
of the letters that have already been used in the game. (The list
window will automatically close when you make your next move.)
Letterbox Game website and software © Alan Walker 2002-2005.